Slides of my FMX 2013 presentation on Physically Based Shading

I was kind­ly invit­ed by Wolf­gang from Con­fet­ti FX to speak at the FMX 2013 con­fer­ence about phys­i­cal­ly based shad­ing (with­in the scope of the Real Time Ren­der­ing day). Since I remem­bered the FMX as a con­fer­ence for visu­al arts, I made the pre­sen­ta­tion inten­tion­al­ly non-tech­ni­cal, for fear of alien­at­ing the lis­ten­ers. In ret­ro­spect, my guess was a bit too con­ser­v­a­tive, as there were quite a num­ber of pro­gram­mers in the audi­ence.

Screen Shot 2013-04-24 at 14.53.58

Nev­er­the­less, here are the slides for down­load (with all notes includ­ed). The Keynote for­mat is the orig­i­nal and the Pow­er­point for­mat was export­ed from that and is a lit­tle bro­ken, so you should use the Keynote ver­sion if you can read it.

Down­load “FMX 2013 Slides (Keynote for­mat)” fmx-11.zip – Down­loaded 2203 times – 8 MB


Down­load “FMX 2013 Slides (Pow­er­point for­mat)” fmx-111.zip – Down­loaded 3616 times – 8 MB

Velvet Assassin on Mac (Patch)

I just got news that Vel­vet Assas­sin has been port­ed over to the Mac and is avail­able on the App Store! How­ev­er, I was not at all involved in the Mac port and I don’t know the devel­op­ers who did—it came as a sur­prise to me as to any­one else in the for­mer team. Here is a direct iTunes link: http://itunes.apple.com/app/id586878367.

Shader Bug on ATI graphic cards

Unfor­tu­nate­ly there is a shad­er bug with ATI graph­ics chips.  It hap­pened to me while try­ing it out on a 2011 iMac with an ATI Radeon HD 5670. I got reports from friends that this is not a prob­lem of the Mac port itself but it hap­pens on PC too. The prob­lem is relat­ed to ATI chips with dri­vers that are new­er than 2010 or so. Here is a screen­shot:

Screen shot 2013-01-11 at 04.09.06

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