Slides of my FMX 2013 presentation on Physically Based Shading
I was kindly invited by Wolfgang from Confetti FX to speak at the FMX 2013 conference about physically based shading (within the scope of the Real Time Rendering day). Since I remembered the FMX as a conference for visual arts, I … Continue reading Slides of my FMX 2013 presentation on Physically Based Shading
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